Minimum number of playthroughs needed: 2 (one single player, one Co-op)
Missable achievements: Technically all of them
Does difficulty affect achievements?: No (No difficulty choice)
Unobtainable achievements: No
Glitched achievements: No
Welcome back to the zombie infested world of Dead Rising in this mini sequel to Dead Rising 2. This arcade game that costs 800 MSP and does not require the Dead Rising 2 game to play. With it comes several new weapons, seven new combo cards, a new location, an action packed story and most importantly the return of Frank West. He's covered wars you know, but he is never full.
Zombie Hunter - 20 points
Kill 1000 zombies in a single playthrough
For this I recommend using the Hail Mary combo weapon (Football + Grenade) and throwing it into a large group of enemies this will also net you 500pp a kill which will help towards Ultimate power. Another weapon that is extremely useful is the Laser Rifle (Lightning Gun + Laser Sword)
Handy Man - 20 points
Create all of the new combo weapons in Dead Rising 2: CASE WEST
You created all the new combo weapons in Dead Rising 2: CASE WEST. Duct tape, to the max!
Just complete the game its pretty straight forward
Amateur Photography - 10 points
Take your first picture
To take a photo you need to hold down LT and press RB then press X
Professional Photography - 20 points
Take a picture of all PP stickers in the game in a single playthrough
There are 10 in total. The video below shows you where they all are. Credit goes to BeserkerSTARS for the video.
Phenotrans Sabotage - 10 points
Kill 5 Hazards Units
You first come across these guys when you have to break into the office there are pretty tough I recommend using the lightning rod since after each hit it stuns them so you can hit them again and again
Petty Vandal - 20 points
Destroy all security cameras in a single playthrough
There are 47 in total (weird number I know) here is a list of all the camera locations.
Camera 1 - Above first door into Shipping Office.
Camera 2 - Above second door into Shipping Office.
Camera 3 - Along walkway from Camera 2, above door to Storage Bay.
Camera 4 - Other side of door for Camera 3, sign says to Loading Bay.
Camera 5 - Follow walkway to left from Camera 4, above door to Secure Labs.
Camera 6 - Above door to Storage Bay, facing Security Tower.
Cameras 7, 8, 9 and 10 - North, south, east and west sides of the second floor of the Security Tower.
Cameras 11 and 12 - West of the Security Tower, above the two doors into the Security Outpost.
Cameras 13 and 14 - exit south of the Security Outpost, one above door back in, one above the (locked) door to the Living Quarters.
Camera 15 - Holding pens, first floor, SW corner pen.
Cameras 16, 17, 18 and 19 - Holding pens, first floor, one per holding pen West side.
Cameras 20, 21, 22 and 23 - Holding Pens, first floor, one per holding pen East side.
Camera 24 - Holding Pens, second floor, NE corner above door to Labs.
Cameras 25, 26 and 27 - Storage Bay first floor, three northern holding pens, each with one camera (same spot as where you start the game).
Cameras 28, 29 and 30 - Storage Bay first floor, three southern holding pens, all accessible from north side of Holding Pens.
Camera 31 - Above half-open door back to Holding Pens, in Harvesting Room.
Camera 32 - Harvesting Room, above flamepit.
Camera 33 - Harvesting Room, above door to Research Laboratory.
Camera 34 - Gas Control room, above door to Cafeteria.
Camera 35 - Living Quarters, first floor, above door to Server Room.
Camera 36 - Server Room, opposite side to Camera 35.
Camera 37 - Server Room, first floor north wall.
Camera 38 - Living Quarters second floor, NW corner. Above (now unlocked) door back to Holding Pens, other side of Camera 14.
Camera 39 - Research Laboratory, first floor east side, above door to Power Room.
Cameras 40 and 41 - Research Laboratory, first floor centre lab, OUTSIDE above northern and southern doors.
Camera 42 - Research Laboratory, first floor centre lab, INSIDE above northern door.
Camera 43 - Research Laboratory, first floor east side, above door to Livestock Dissection Lab.
Camera 44 - Research Laboratory, first floor east side, above door to Zombrex Production Lab B.
Camera 45 - Research Laboratory, first floor west side, above door to Zombrex Production Lab.
Camera 46 - Research Laboratory, first floor north side, above door to Secure Laboratory.
Camera 47 - Research Laboratory, second floor east side, above door to Zombrex Production Lab A.
Phenotrans Nuisance - 10 points
Kill 20 Security Guards
These guys are all over the place. They are the ones with the assault rifles. You should have no problem getting this.
Phenotrans Bubble Burster - 10 points
Kill 10 Zombie Handlers
These guys are again all over the place. They are the ones that carry the lightning rods and you should have no problem killing 10 of these.
Savior - 20 points
Save all the survivors in a single playthrough (Single Player only)
There are 13 survivors in total but only nine can be saved and you need to save all of them in one playthrough and for some reason in single player.
Hernando Arisa - After you finish the first case he will be standing on some boxes right in front of you when you come out of the safe room.
Lisa Hersey - When you save Hernando he will tell you about Lisa and ask you to find her. You'll end up going to the cafeteria and find a note from her which leads you to the guard tower for another note and finally you will find her in the living quarters.
Alica Hobbes - Around the time I saved Lisa I found her in the research labs in one of the rooms. Make sure you have a cattle prod with you when reach her because she'll request one.
Robert Staymore - During Case 2 he will be in the holding pin area by the west maintenance room. Make sure you have an assault rifle with you because he will request one.
Allie Jack - Around Case 2-2 she is in the upstairs hallway in the harvest room. Just fight off the zombies and save her.
Jerry Sampson - During Case 2 but before Case 3 you will find him on the second floor of the living quarters in a back room. Bring a laser sword and a lightning gun with you to fulfil his needs.
Regina Dee - Hiding in the corner of the storage room near your safe house before Case 3 starts. She will request a liver and a heart, so run to the research area and follow your compass as it shows you where they are. Bring both back and she will be saved.
Mizuki Tanahara - After saving Regina she will give you a key to the tunnels and tell you a crazy person is down there. Go down and find Mizuki who will mutter gibberish and attack. Hit him a few times with either fists or a blunt weapon and he will finally relent and let you save him.
Dean Templeton - After you blow up the electric room you will find Dean in the server room. He wants an energizer drink so grab an apple and whiskey and mix them together in the blender inside the cafeteria. Bring it to him and you are finished.
Double The Fun - 20 points
Complete Dead Rising 2: CASE WEST with a co-op friend
After the opening cutscenes (as soon as you gain control of Chuck) pause the game and invite your friend then play through the game. If they leave don't worry, just invite someone else or go off until they want to rejoin. Just do what you want but do not advance while you are with computer Frank.
Ultimate Power! - 20 points
Get to level 50
Just reach level 50. It sounds like a lot, but you start at level 40 and if you use my tip for Zombie Hunter you will level up in no time.