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Hot Wheels : Beat That!
Time Consuming
Written by Blain   
Friday, 24 December 2010 00:10
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ACHIEVEMENT GUIDE

 

Estimated achievement difficulty: 2/10

Offline: 25 (1000)

Online: 0

Approximate time to 1000: 20ish Hours

Minimum number of playthroughs needed: 3

Number of miss-able achievements: 0

Does Difficulty Affect Achievements?: Yes, difficulty does not stack.

 

Introduction:

 

Hot Wheels Beat That! is a combat racer in which you race around 12 tracks containing corkscrews, loops, jumps and hidden routes. The tracks are set in the Bedroom Area, Mini Golf Area, Attic Area and Bowling Alley Area and some of the weapons that can be found are bottle rockets, mortars, turbo's, shield's and more.

 

Playthough:

 

Now it should be said that this game is real easy but very frustrating because of glitches and bad programming. Sometimes you can be driving along then next thing you are flying through the air or rolling over for no reason, or you can be just about to win the race and then stop dead and have to 3 point turn to carry on thus losing the race. I flew out of the map a couple of times and had to reset the console, but these are not that common thankfully.

 

There are 3 difficulties but to be honest I could not see the difference. For the most part use the best car you have, as sometimes the game requires you to use a different car for certain objectives.

 

Each area consists of 16 races made up of 4 Quickraces, 4 Eliminators, 4 Rampages and finally the tournament which is set over 4 races. For the later tournaments it may be better to play them twice as you have to win the tournament and for secondary objectives score 35000 and 45000.

 

I have had the 'pleasure' of playing the English and am currently playing through again with the French version while working on the secondary goal guide which will follow shortly.  Enjoy.

 

 

 

 

ACHIEVEMENT GUIDE

Touchdown! - 10 points

Awarded for landing a jump on all 4 wheels

 

Hit a jump and land on four wheels, you will very probably get this in your first race without trying.

 

 

Supercharged! - 10 points

Awarded for hitting an opponent with a super charged weapon

 

Charge the supercharge bar fully by drifting (B button), jumping or drafting , go though a weapon ring and collect a mine, rocket, mortar or any projectile weapon push (X button ) to charge weapon and shoot someone with it (A button).

 

 

More Score! - 10 points

Awarded for achieving a Secondary Goal in an event

 

Each event has 2 goals, simply finish the second goal on one event. For secondary goals CLICK HERE

 

 

Got Even! - 10 points

Awarded for performing a Revenge Attack

 

When someone hits you with a weapon they become a rival (it will say rival above the car), just hit them back with a weapon to get revenge.

 

 

Double Trouble! - 20 points

Awarded for performing 2 Revenge Attacks in a single event

 

Same as "Got Even!" but do it two times in one race.

 

 

Perfect 10! - 10 points

Gain 10,000 Hot Wheels Points in a single event

 

See Wild Animal! achievement below

 

Point Power! - 10 points

Gain 15,000 Hot Wheels Points in a single event

 

See Wild Animal! achievement below

 

 

Stunt Master! - 15 points

Gain 20,000 Hot Wheels Points in a single event

 

See Wild Animal! achievement below

 

 

Wild Animal! - 25 points

Gain 25,000 Hot Wheels Points in a single event

 

Start a rampage or a Quickrace, find a wide open area and just drift (B button) around in a circle for a couple minutes.

 

 

Gold Rush! - 20 points

Awarded for achieving Gold in any Quickrace event

 

Win a Quickrace event. Just play the game it will come with no effort.

 

 

No Rookie! - 40 points

Awarded for the full completion of Bedroom, Turbo

 

Simply beat the Bedroom area in Turbo mode. For secondary goals CLICK HERE

 

 

Rogue Trader! - 40 points

Awarded for the full completion of Mini Golf, Turbo

 

Simply beat the Mini Golf in Turbo mode. For secondary goals CLICK HERE

 

 

Ace of Race! - 40 points

Awarded for the full completion of Attic, Turbo

 

Simply beat the Attic in Turbo mode. For secondary goals CLICK HERE

 

 

Hot Stuff! - 40 points

Awarded for the full completion of Bowling Alley, Turbo

 

Simply beat the Bowling Alley area in Turbo mode. For secondary goals CLICK HERE

 

 

Level Up! - 45 points

Awarded for unlocking Nitro mode

 

To unlock Nitro you will need to gain a certain amount of flames while completing Turbo mode.

Fearless! - 55 points

Awarded for the full completion of Bedroom, Nitro

 

Simply beat the Bedroom area in Nitro mode. For secondary goals CLICK HERE

 

 

Trick or Treat! - 55 points

Awarded for the full completion of Mini Golf, Nitro

 

Simply beat the Mini Golf area in Nitro mode. For secondary goals CLICK HERE

 

Troublesome! - 55 points

Awarded for the full completion of Attic, Nitro

 

Simply beat the Attic area in Nitro mode. For secondary goals CLICK HERE

 

 

Fire Started! - 55 points

Awarded for the full completion of Bowling Alley, Nitro

 

Simply beat the Bowling Alley area in Nitro mode. For secondary goals CLICK HERE

 

Raging Inferno! - 50 points

Awarded for unlocking Inferno mode

 

To unlock Inferno you will need to gain a certain amount of flames while completing Nitro mode.

 

 

Rampaging Renegade! - 75 points

Awarded for the full completion of Bedroom, Inferno

 

Simply beat the Bedroom area in Inferno mode. For secondary goals CLICK HERE

 

 

Mean Business! - 75 points

Awarded for the full completion of Mini Golf, Inferno

 

Simply beat the Mini Golf area in Inferno mode. For secondary goals CLICK HERE

 

 

No Angel! - 75 points

Awarded for the full completion of Attic, Inferno

 

Simply beat the Attic area in Inferno mode. For secondary goals CLICK HERE

 

 

Blazing Saddle! - 75 points

Awarded for the full completion of Bowling Alley, Inferno

 

Simply beat the Bowling Alley area in Inferno mode. For secondary goals CLICK HERE

 

 

Beat That! - 85 points

Awarded for obtaining the Beat That! rank

 

For this you have to obtain 720 of the 780 flames, you will need most of the flames to achieve this.

 

 

ACHIEVEMENT LIST

 

Touchdown! - 10 points

Awarded for landing a jump on all 4 wheels

 

Supercharged! - 10 points

Awarded for hitting an opponent with a super charged weapon

 

More Score! - 10 points

Awarded for achieving a Secondary Goal in an event

 

Got Even! - 10 points

Awarded for performing a Revenge Attack

 

Double Trouble! - 20 points

Awarded for performing 2 Revenge Attacks in a single event

 

Perfect 10! - 10 points

Gain 10,000 Hot Wheels Points in a single event

 

Point Power! - 10 points

Gain 15,000 Hot Wheels Points in a single event

 

Stunt Master! - 15 points

Gain 20,000 Hot Wheels Points in a single event

 

Wild Animal! - 25 points

Gain 25,000 Hot Wheels Points in a single event

 

Gold Rush! - 20 points

Awarded for achieving Gold in any Quickrace event

 

No Rookie! - 40 points

Awarded for the full completion of Bedroom, Turbo

 

Rogue Trader! - 40 points

Awarded for the full completion of Mini Golf, Turbo

 

Ace of Race! - 40 points

Awarded for the full completion of Attic, Turbo

 

Hot Stuff! - 40 points

Awarded for the full completion of Bowling Alley, Turbo

 

Level Up! - 45 points

Awarded for unlocking Nitro mode

Fearless! - 55 points

Awarded for the full completion of Bedroom, Nitro

 

Trick or Treat! - 55 points

Awarded for the full completion of Mini Golf, Nitro

 

Troublesome! - 55 points

Awarded for the full completion of Attic, Nitro

 

Fire Started! - 55 points

Awarded for the full completion of Bowling Alley, Nitro

 

Raging Inferno! - 50 points

Awarded for unlocking Inferno mode

 

Rampaging Renegade! - 75 points

Awarded for the full completion of Bedroom, Inferno

 

Mean Business! - 75 points

Awarded for the full completion of Mini Golf, Inferno

 

No Angel! - 75 points

Awarded for the full completion of Attic, Inferno

 

Blazing Saddle! - 75 points

Awarded for the full completion of Bowling Alley, Inferno

 

Beat That! - 85 points

Awarded for obtaining the Beat That! rank

 

 

 

COMMUNITY

 


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